![]() The more courageous or prideful you are, the more events are unlocked to you. If you go hunting at night, you’ll find your strength and endurance increase. If you help people in need, your faith may increase. As you wander through random, procedurally-generated levels, you’ll make choices based on events that affect your various skills and inevitably have an impact on the endgame. ![]() This is, arguably, where Moon Hunters succeeds the most. It’s a bit disappointing that characters cannot be customized further, given the nature of the game, but this is a small gripe in the grand scheme of things. Other aspects of your character, such as their personality and skills, are developed through gameplay. After the opening cutscene, you’ll select your character based on class and customize them with a base color and a name. Throughout the game, you’ll find yourself viewing storybook cutscenes - images and narration describing the state of the world and the consequences of actions, whether yours or that of others. ![]() It doesn’t take long to learn that The Sun Cult has taken responsibility for the moon’s absence and their king intends on killing you at the end of 5 days. You (and up to 3 additional friends) discover that the moon has disappeared and are tasked with bringing the “moon goddess” back. Though this marketing is a bit odd, the game is more of a standard RPG with some rogue-like elements and a focus on storytelling. Moon Hunters is billed as “a small 1 to 4 player co-operative personality test RPG,” though you shouldn’t let this confuse you. Though it is not quite a perfect game, suffering from some shallow elements and occasional technical issues, Moon Hunters is a promising RPG that deserves a deeper look. Each playthrough is a new journey into a promising world, and is only enhanced with the addition of couch co-op play. The art style is colorful and guided by a storybook aesthetic, the music is deep and creative, and the use of procedural generation keeps the various areas fresh and lively. There’s a certain sense of world and culture that permeates Moon Hunters, the newest project from young independent studio Kitfox Games. ![]()
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